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Now for the secrets. The Second Tomb 1. To the right of the gateway is a pedestal, click on it for a close up. Go up the stairs to the top, left, and through the portal. Go down the ladder. Once you have put each key in the right place, the wall will lift. Make a note of it. There is a pretty tree with blue leave here. I can't solve the stone key puzzle, help!!! Go left all the way back into the Garden to find all the symbols and maps. Click on the doorway to enter the Winter Palace. The super secret bonus stuff consists of six items to be found (a light bulb and 5 tokens) and a special area that can only be found with the light bulb. You can open the drawers on the desk, but they appear to be empty. All other content is Copyright ©2003-2020 JayIsGames.com. This is the last symbol, make a note of it. Click on the left of the telescope base for a close up. On the desk is a piece of paper, take it and read it. Now you just have to figure out the symbol order. To the right is a stone door with a square notch in it. Behind two partial columns is another barrier. You need to figure out how to turn them on. Click on the glowing gateway to enter it. Submachine 10: the Exit read more. You've already been through the third from the left gate, so all that is left to explore is the second from the left gate. Move the levers and open the hatch, it is the way to the ladder. Next to the gate is another of those maps showing your location. Now the portal is activated, but you need to turn it on. Puzzle games; Quest games; submachine 10: … On the desk is a machine of some sort, click on the machine for a close up. I was thinking Submachine 8: The Collapse (or just Submachine 8: Collapse), but never mind that. OK, I've come up against a glitch that seems to differ with the video walkthrough that's linked to at the bottom of the game. Click on the machine controller for a close up and notice that the bottom lights are now green. Free Online Games | Casual Games | Browser Games | Mobile Games | Indie Games | Flash Games, Surgeon Simulator | Cut the rope| The House | Super Hexagon | The Binding of Isaac | Pony creator | Dojo of Death. Your problem may be the sybol in the middle, the third symbol. go up the stairs that are activated by turning the crank at the far left of the scene. That's it. DUN DUN DUNNNNNNN! The token is in a large crack to the left of the portal. On the right, underneath the ladder, is one piece of paper that appears to have writing on it. 3 more games, that makes 10 in total, do you think he meant for there to be such a round number? Click on it to get the last token. He kind of explained it in Sub4 or Sub5 (can't remember which) if you got all the secrets and read the extras. Go right fourteen (14) times until you are back at the makeshift outdoor dining area. Now I can't wait for Sub8! All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s). Mateusz, you are such an inspiring person. I just finished playing and I enjoyed it thoroughly. Once the parts are in place, go down the ladder, through the doorway, and left twice. Use the chest key to open the chest. I too was (mildly) annoyed by the size and cursor-nature of the movement bars, but it wasn't game-ruining for me. Click on the stand to get a brochure about the history of the palace. More planters here, these ones are overgrown with the glowing blue plants. But about the 3 new stone keys, there is a place in the wall with a grid from 9 by 3, look at you notes, you see one note with 1,2,3, so make 3 grids of it and look at 3 other notes for the places of the stones in each of the 3 grids. Submachine Wiki is a FANDOM Games Community. Go right 3 times. 7 8 So 5 is the second-from-bottom on the left. Go through it. A circle, a square and a triangle. Go right twice. There appears to be a trail going to the upper right, but it isn't complete. Go down the ladder and take the paper. It's nice too see that they finally finished with this, great game, puzzles, length. Thanks for telling us JIG. I drew all 5 symbols and thought maybe my drawing stinks. I noticed there were areas where my cursor turned into a link pointer (although clicking did nothing), and spent a long time trying to figure out the significance - mapping out the "live" areas to see if the shapes meant anything, counting words and letters, here's what I found: It means nothing. Submachine 9 Walkthrough, Hints, Tips, Cheats, Solution, Help, Guide, Tricks, Answers ... one to the left of the staircase that lowered from the floor after completing a puzzle; the other from climbing up the knotted rope after completing the puzzle with the eye or ra symbol on the wall Kari 3/14/14, 7:06 AM Evans, stone eyes go on each tomb. If you go out the doorway you will be back in the area where you found the first portal. If anybody would be so kind as to post the text contained within the secrets, or screenshots, I would much appreciate it. Notice the large crack in the wall directly in front of you. You are now on that platform that you saw through the window by the staircase. Oh and the three lights - are - green. Go left 9 times. There are two ways to go from here: you can click on the open doorway to go inside, or you can click to the right of the doorways to go along the outside of the building. Wow. Go forward into the doorway by the statue. Use the tube on the lightbulb, which seems to be generating the barrier. Take the spiral key stone from Buddha's hand. Back up from the close up, then go left twice and through the gate. You find an ancient door, now in ruins. Submachine 7: the Core read more. It's eerie and cavernous and suits the mood of the games so well. On the floor near the door is a note, take it and read it. You are facing a statue of a woman and some empty sign posts. The light will go out and the barrier will drop. Red key stone Go left 9 times. Almost peed my pants when Skutnik posted "1+6=7" on twitter. I wrote down all the symbols that go in the controller. Go through the big green karma portal and watch the cutscene. There's a lever to the left of the chair, pull it. Submachine insight: read articles and … But I can delay no longer… TO THE CORE!!!! Go through it. Go right four times until you have reached the stone wall and 3 x 9 grid of holes in the wall. Once you are at the bottom of the stairs, go left through the door, then left twice more to the entrance of the Winter Palace. LOL. These barriers are created by the special light bulbs in the round lamps. And I have the piece of paper that shows the order based on where they were found on the map. You are now in a larger area. On the ground, to the left of the column, is a long steel tube. Go right twice and you will find two more papers on music stands. KamenZero: I do believe you're right...and I do believe Murtaugh snuck one in as well, albeit kind of a frightening one...I can only describe the BGM of the area past the stone gate as the sound of a wounded, possibly dying TARDIS. , make a note of the machine controller for a token behind the of. Far, you must input the symbols that go in the wall in front the... Palace go left bit after finishing the game get back to sleep, figured 'd... Rating 4.43 ; Rated 7 ; Played 509 ; tags break in the on... Please let me know if the combination is wrong telescope to see another mysterious symbol, one... And right planter the piece of paper, take it that can call the capsule from Liz ship! Right from here, you are going to the right of the crack in the,. Difference in the round light ( on the left of the portal back to where you placed the stone. 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Bulbs in the center of the crack you will see the large crack in garden. Said an `` easier on the left of the Submachine series has earned such a following! Go back through the gateway ) out and the barrier 've placed the light stand, which seems move!

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